Mathematics and Statistics Vol. 9(3), pp. 278 - 284
DOI: 10.13189/ms.2021.090308
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Application of Supersaturated Design to Study the Spread of Electronic Games


Alanazi Talal Abdulrahman 1,*, Randa Alharbi 2, Osama Alamri 2, Dalia Alnagar 3, Bader Alruwaili 4
1 Department of Mathematics, University of Ha’il, Saudi Arabia
2 Department of Statistics, University of Tabuk, Saudi Arabia
3 Department of Statistics, Omdurman Islamic University, Sudan
4 Department of Mathematics, Jouf University, Saudi Arabia

ABSTRACT

A supersaturated design is an important method that relies on factorial designs whose number of factors is greater than experiments' number. The analysis of supersaturated designs is challenging due to the complexity of the design matrix. This problem is challenging due to the fact that the design matrix has a complicated structure. Identification of the variable including the active factor plays an essential role when supersaturated design is used to analyse the data. A variable selection technique to screen active effects in the SSDs and regression analysis are applied to our case study. This study set out to examine the actual reasons for the spread of electronic games statistically such as Saudi society. An online survey provided quantitative data from 200 participants. Respondents were randomly divided into two conditions (Yes+, No-) and asked to respond to one of two sets of the causes of electronic games. The responses was analysed using contrast method with supersaturated designs and regression methods using the SPSS computer software to determine the actual causes that led to the spread of electronic games. The findings indicated that because of their constant preoccupation, some parents resort to such games in order to get rid of the child's inconvenience and insufficient awareness among parents of the dangers of these games, and excessive pampering is the factor that led to the spread of electronic games in Saudi society statistically. On this basis, it is recommended that Saudi government professionals develop an operational plan to study these causes to take actions. In future investigations, no recent studies address the external environmental aspects that could influence gaming among individuals, and hence further research is required in this field.

KEYWORDS
Electronic Games,Supersaturated Designs, Contrast Method, Linear Model, Screening Design, Data Analysis

Cite This Paper in IEEE or APA Citation Styles
(a). IEEE Format:
[1] Alanazi Talal Abdulrahman , Randa Alharbi , Osama Alamri , Dalia Alnagar , Bader Alruwaili , "Application of Supersaturated Design to Study the Spread of Electronic Games," Mathematics and Statistics, Vol. 9, No. 3, pp. 278 - 284, 2021. DOI: 10.13189/ms.2021.090308.

(b). APA Format:
Alanazi Talal Abdulrahman , Randa Alharbi , Osama Alamri , Dalia Alnagar , Bader Alruwaili (2021). Application of Supersaturated Design to Study the Spread of Electronic Games. Mathematics and Statistics, 9(3), 278 - 284. DOI: 10.13189/ms.2021.090308.